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Ant Farm Simulator

http://www.geocities.com/chamonate/hormigas/antfarm/

A VB based simulator of food-gathering behavior of ant colonies. Executable and VB source code are available.

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Darwin Pond

http://www.ventrella.com/Darwin/darwin.html

An imaginary gene pool, a primordial puddle of genetic surprises. Free download; Windows.

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E-den

http://www.geocities.com/ResearchTriangle/Forum/3830/

Freeware artificial life program designed for Windows. 2-dimensional evolutionary world with simulated neurons.

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Eden

http://www.csse.monash.edu.au/~jonmc/projects/eden/eden.html

A networked, self-generating artificial ecosystem by John McCormack. A CD-ROM version for Macintosh and Windows is available for on-line purchase.

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Genesis

http://www.srcf.ucam.org/~dhs26/genesis_public/index.html

A project being developed by David Stern at Cambridge university. Available in stand alone or '@home' flavours.

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Hardware Artificial Life (HAL)

http://www.alife.co.uk/hal/index.html

Lotus Artificial Life's Java cellular automata substrate capable of supporting evolving, self-reproducing organisms which are capable of universal computation.

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Individual-Based Fish Modeling At Humboldt State University

http://www.humboldt.edu/~ecomodel/

Modeling software, theory, and applications. Instream flow model for trout. Salmon out-migration survival simulator.

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Java, Artificial Life, and creature behaviour

http://skyscraper.fortunecity.com/altavista/819/

Java application simulates creature behaviours and movement. Available for free download, including source code, and a paper on Artificial Life.

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JuhasWorld

http://www.geocities.com/SiliconValley/Bit/4699/

JuhasWorld: Yes it's alive! You have to see this applet to believe it. Just let those actors evolve for a few generations and they suddenly seem quite clever indeed. Wait a few more generations and you will be completely hooked: How good can they get?

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Pandamat

http://www.cswnet.com/~jwhitled/thesis.htm

Highlights the Pandamat artificial intelligence system.

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PolyWorld Information (author's site)

http://www.beanblossom.in.us/larryy/PolyWorld.html

Source of information, technical report, and source code for the PolyWorld computational ecology, maintained by Larry Yaeger, PolyWorld's author. (This site contains more up to date links and information than the PolyWorld page at the Santa Fe Institute site.)

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Quantum Flux: The Virtual Intelligence Matrix

http://www.qflux.org/

A model of human brain function designed by a neuroscientist at UCSD. The VIM is used to drive 3D characters who live in virtual worlds and can express emotion and creativity.

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Red Bird Island: Artificial Life

http://homepage.mac.com/redbird/brew/alife.html

Simple world with automata that act to form complex systems. Implimented on the Macintosh.

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The MatremPage

http://www.phys.uu.nl/~romans

An experiment in artificial life, and a game as well, where players create new animals to struggle and survive.

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The Virtual FishTank

http://www.virtualfishtank.com/

Designed for people of all ages, the FishTank offers firsthand experiences in creating artificial life forms and reveals how simple behavioral rules can produce complex and surprising results.

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